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Lion's Den

This is my re-creation of Lioneye's Watch from Path of Exile. I used this project to help me learn the art style of Path of Exile, but to also add to it, I gave the lighting and textures my own feel to them, while still trying to keep true to the original.

This is a real-time environment running in UE4. I modeled, textured and lit the whole scene.
This project helped me practice the process of high poly to low poly modeling and baking and also PBR texturing, I also used marvelous designer for the spire cloth and cloth by the fire. I tried to keep as much to the original as possible, by taking lots of screenshots in game to help with scale and model creation.

I also have a blog post detailing my process from the original iteration to the current one.
This can be seen here ( https://www.artstation.com/fabianseager/blog/j6bZ/lions-den-relit )

Thanks for looking

Waypoint 1

Waypoint 1

Waypoint 2

Waypoint 2

Beach Overview

Beach Overview

Event Noticeboard

Event Noticeboard

Spire Overview

Spire Overview

Fireplace Overview

Fireplace Overview

Overview

Overview