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Path of Exile: Lioneye's Watch

I was honored to be given the opportunity to update Lioneye's Watch which is such an iconic location in Path of Exile, this was quite a special project for me as I had previously created a fan art piece before joining Grinding Gear Games. I was responsible for creating efficient assets, set dressing, lighting lookdev, and layout changes, I wanted to keep the essence of the original while also adding my own flair to the area, and making it feel more grounded and believeable.

I also worked on the version for Act 6 this version has some tweaks, mostly to materials, going from a dark and rainy scene in Act 1 to a sunny and dry scene.

Many thanks to my Art Director, Erik Olofsson for giving me this opportunity. My great friends Blake Dwan who helped with Design feedback and Ideation, Saveun Man who helped with lookdev and technical art. And the rest of the team at Grinding Gear Games for their support with this, it was truly a team effort.